Game Atlantica Indonesia
Satu lagi game online keluaran dari gemscool, Atlantica Indonesia. Menggunakan sistem permainan RPG klasik, dimana atlantica menggunakan kombinasi movement elements untuk deep strategic action.
- Sesepuh atlantica online indonesia pasti tau hehehe. Skitar 2010 mulai debut nya di indonesia, dan skitar tahun 2014 game itu akhirnya tak bisa bertahan.
- Kami meminta agar perpindahan Hak dan Lisensi Publishing game Atlantica Online Indonesia berpindah tangan dari Pihak PT.Kreon Gemscool kepada PT.Garena Indonesia.
Other Releases. October 30, 2008.
November 25, 2008. April 23, 2009. June 2009. June 3, 2009. September 9, 2009. November 20, 2009.
May 6, 2010. June 15, 2010. June 21, 2010. November 23, 2010. June 1, 2011. April 9, 2014, Mode(s) Atlantica Online is a (F2P) (MMORPG) developed.
The game's primary setting is a -themed Earth composed of a diverse blend of historical, cultural, and elements. The game world is primarily modeled after real-world geography with accessible locations on six of the seven continents as well as the mythical floating continent of from which the game's name is derived. A player and his accompanied by two groups of attacking an enemy mob group.
Atlantica Online is a turn-based tactical MMORPG in which the player primarily assumes the role of a descendant of the Atlantean people. The primary goal of the game is to search for your ancestral home to save the world from the effects of Oriharukon, a substance created by the ancient Atlanteans. The player's journey spans the globe and transcends time in search of clues that will lead to the lost civilization. The player battles men, monsters, and machines that have been corrupted by the Oriharukon’s Influence.
The game design puts a strong emphasis on membership in, which are permitted to own and customize towns like a business, profiting from the transactions that take place within their town. Up to ten guilds can unite under a single banner to form a Nation and go to war with other nations. Guilds and nations offer a variety of benefits to their members including passive boosts, guild-oriented dungeons, and ‘Guild Crafting’ where every member of a guild works together to complete a single craft. Players can also own their own houses. In addition to the main quest line, the game features a variety of supplementary side quests rich with history and lore, a complex skill system, an in-depth system, and a player housing system.
As players journey through the world of Atlantica Online, their characters and mercenaries grow and develop, gaining access to new, more powerful skills and equipment along the way. As the level cap has advanced, the developers have implemented a set of milestones in the leveling structure with associated level-specific quest lines that enable players access to powerful class-specific skills known as “talents” upon completion. Players can recruit up to eight mercenaries to join them in their travels, and each can increase in experience level. There are relatively few equipment options available to players apart from a few class-specific armor sets and limited-time ‘legendary items’. Players can combine armor effects through an 'enchantment' process. The game's battle system is.
When a player character and an enemy character come into contact with each other on the game map, both parties are transported into an where the battle takes place. During battle other players' groups and other monster groups may join in to a maximum of three groups on each side. In battle, the characters of each party are positioned on a 3x3 grid. Using attacks and abilities, the goal is to beat the opponent.
The rewards include and loot like the game's virtual currency, various materials, pieces of equipment etc. Combat operates through this system. There are two leagues players can join, as well as daily, weekly, and monthly fights and championships. The Tactical battle system (TBS) is a separate, additional combat system that differs in many respects from the original system. Players and their adversaries are placed in a landscape where moving around characters freely is possible. New decision impacts like the possibility to take cover, different height levels and the movement speed of specific characters are added while certain mechanics of the original combat system are removed.
Players complete story-based and objective-driven missions in the tactical battle system. A dungeon in Atlantica Online is an region that can be opened with a special key and allows up to three players to clean the dungeon of enemies for a final reward in addition to the normal loot. Were added in 2012. Setting The world of Atlantica Online features real world locations mixed with mythological and fantasy elements.
Countries like and are represented, with cities like, and as visitable hubs that offer services like banks, hospitals, the marketplace where players can trade goods with each other and other facilities. Though the locations on the map feature climates similar to their real world counterparts, the architecture is often a generic recreation of well known structure types, such as the cities in Eastern Europe and Japan.
The locations are based on real world locations, but are often geographically out of place and altered for effect. Most of the civilizations represented are anachronistic: Rome is set in the, while Great Britain is independent, the reigns in Turkey, Southeast Asia resembles ancient Indian kingdoms before Western colonization and Islamic influence, and North America is caught up in the. Development The North American English version, available worldwide, was first distributed by the USA subsidiary company.
A closed beta version was made available to subscribers on July 15, 2008. The first phase of the open beta ended on July 28, 2008; the start of the second phase began on August 7, 2008. On October 30, 2008 at 11a.m. PDT, Atlantica Online ended its beta period and began its official run at 6p.m.
PDT on October 30, 2008. NDOORS also launches Atlantica Online Germany, for European players, on the October 21. The closed Beta started on September 1 and ended after a month.
The Chinese company has obtained exclusive rights for distributing and operating Atlantica Online in China. Russian localized version open beta test started May 12, 2010 supported by company. Atlantica's publisher and developer, regularly releases new content updates.
Non-Korean servers generally receive the updates after the Korean servers. Updates include, for instance, new, quests, NPCs, skills, mercenaries, outfits, equipment, mounts, and community features. Updates also the game's elements.
Implemented on August 17, 2010, the Troy Story Arc is a series of 'missions' following the format of the (TBS) that was introduced in the same patch. In each mission one or more players take part in a fantasy version of the. The rewards include generous amounts of and valuable chests containing loot. In April 2013, the first part of the major content update 'Rise of Atlantis' was released. May 2013 saw the second part and the third part is scheduled for June 2013. Previously with The Trojan War and the Romance of the Three Kingdom's reaching a great feedback from the players it was time to add in a new area, the Mythical region of Atlantis, which was divided by two, West and Eastern Atlantis.
This update was the most extensive to that date, introducing a new continent to explore (mythical ), new mercenary classes, new equipment, content and several changes to other features of the game. Implemented on April 8, 2014, (Europe) the Mayan Hero Arc is the start of the new 'Heroes' class line following the format of the (TBS) that was introduced previously in some raids and other more classic Content. In each mission one or more players take part in a fantasy version of the ancient mythology. The rewards can be very rewarding if the highest level of content is done. Future content to come will revolution the game, such as Whip using Mercenary's, a Corps Feature and other things that are planned/set to hit the Korean Servers in 2014 and early 2015.
On December 18, 2008, the North American continent was added, which features as a new explorable city and the United States and Mexico as explorable countries. These contain a few dungeons, but greatly expand the map in Atlantica. Developers have also mentioned the possibility of adding the continents of the, excluding. Reception Reception Aggregate score Aggregator Score 87% Review scores Publication Score 8.6 4/5 8.5 74% Positive 7.6 (2009) 7.2 (2013) 7.9 (User) Awards Publication Award Ten Ton Hammer Best Free To Play Game of 2008 Korea Game Awards 2008 Best Game GameOgre's 2008 Online Game Awards Most Innovative Online Game OnRPG Member's Choice Awards 2008 Top Free MMO of 2008 Best Innovation in an MMO of 2008 Best Gameplay in an MMO of 2008 ChinaJoy 2008 Golden Plume Awards Best Foreign Online Game Reception of Atlantica Online has been largely positive. The game received a number of awards upon release in 2008 and was nominated for MMORPG.com's Best New Game of 2008 where it took third place in the voting. Atlantica Online was selected as an official game for the Korean Game and Game World Championship (GNGWC) in 2008 and 2009 and won the prestigious Golden Plume Award for Best Foreign Online Game at the 2008 China Digital Entertainment Expo and Conference (ChinaJoy). The game is acclaimed for its innovative turn-based battle system and its integration with community features.
Danny Gourley of Ten Ton Hammer praised its gameplay, stating 'it requires gamers to think a little instead of just mashing buttons'.
Overview Atlantica Online Overview Atlantica Online is a 3D strategy MMORPG with an incredibly creative world and a turn-based combat system. Set in an alternative version of Earth, players travel six of the seven continents, plus the land of Atlantis, in a game that has a free-market economy where the players are the vendors. The game has a strong emphasis on PvP. If you are a fan of tactical gameplay, or alternative history, Atlantica Online is the game for you.
There are three races in Atlantica Online. You have the Descendants of Atlantis, who start with the weakest base values and the most flexibility; you have Atlantians, who are stronger than their descendants (and flashier), but less flexible; and you have Heroes, who start at Level 30, but have no customization options. Atlantica Online Key Features:.
Unique Turn-Based Combat – experience a different kind of combat in the MMORPG realm, where tactics rule over reflexes. Great Crafting System – being that there are no vendors in the game, players must craft everything. Free-Market Economy – the market is ruled by the playerbase. Sell, trade, barter – influence the market!. Large Variety of Classes – choose from a big pool of different weapons to wield to match your playstyle.
Participate in Events – Altantica Online has not only a lot of quests, but many events for players to enjoy from the usual gameplay. Atlantica Online Screenshots. Classes In Atlantica Online, classes are defined by the weapons the character uses, with a few notable exceptions. Melee Classes. Axe Main – usually played as a tank. High in health, low in magic defense, high in physical defense. Power Saw Main – physical and magic damage dealer.
Fairly high in health, decent in magic defense, decent in physical defense (unlocked when you have a character at Level 100). Spear Main – uses lightning magic with weapon to deal damage. Decent magic defense, but low in magic defense.
Sword Main – physical damage dealer. Decent in physical defense, low in magic defense. Ranged Classes. Bow Main – deal a ton of damage, silence enemies, but do it at a distance with your bow. Frail in terms of defense, high in damage and evasion. Cannon Main – high in health and damage, Cannon wielders do AoE damage. While slow, they have decent physical and magic defense.
Gun Main – high in health, Gun wielders also deal AoE damage. Slightly higher in strength than Cannon wielders. Instrument Main – like a support character, you can debuff enemies. Decent defense for a ranged character.
Magic. Staff Main – essentially the basic mage. Low physical defense, high magic defense.
High in magic damage output. Atlantian.
Battle Mage Main – lightning AoE magic user. Low in physical defense, but high in magic defense. Can buff allies and debuff enemies. Blademaster Main – lightning AoE dual-sword user.
High physical defense, decent magic defense. Stormcaller Main – uses a whip, but also transforms into a goddess of lightning.
Atlantian Hero. Celestial Hunter Main – uses a bow to hit multiple enemies at once. Fair stats all around.
Full Review Atlantica Online Review By Toan Layne Atlantica Online is a 3D strategy MMORPG developed by NDOORS Interactive and published by (of, and ). The game was released on October 30, 2008 in North America, and on April 9, 2014 in the UK. Atlantica Online features a unique turn-based combat system, which is where the “strategy” part in strategy MMORPG comes from.
The game is available on Steam for North American players, while players in Europe can download the game from its official website. Nexon transferred the license to anew publisher, Valofe in 2016. Diving In Atlantica Online takes place in a fantasy, alternative history version of Earth. Players will be traveling six of the seven actual continents, plus the continent of Atlantis, in a version of the Earth that’s filled with a beautiful mix of history, mythology, and various cultures.
When it comes to character creation though, Atlantica Online is a little lacking. There are three races to choose from: Descendants of Atlantis, Heroes, and Atlantians.
Classes are defined by the weapon they use for the most part, with a couple of more exotic choices. Descendants of Atlantis can use Swords, Spears, Axes, Guns, Bows, Cannons, Instruments (rocking guitar), and Staves, with an added class called the Maniac which is unlocked once you hit Level 100 with another character. You then have Heroes, which can be Celestial Hunters that start at Level 30, but they are gender-locked and they have 0 customization options. As for Atlantians, you have Blademaster, Stormcaller, and Battlemage. As for actual customization options, you have around 6 faces, 6 hair styles, and around 3 hair colors for each character. After you’ve created your character, you’re ready to dive into your very first set of quests, which will teach you about the game’s basic mechanics – mainly the turn-based combat system and the mercenary system. If you’ve played any single player game where turn-based combat is the norm (JRPGs in particular), you’ll be immediately familiar with the concept; you take your turn to attack, and then the enemy responds in a similar fashion.
The mercenary system is there to make the combat interesting. With mercenaries, you can create a party of up to nine characters, all of whom come with unique skills and combat styles.
Personal Experience It’s nice to see innovation in a genre that is filled with copycats. The setting does a lot for me.
I love alternative history and the idea of playing on a weird version of Earth. On top of that, the combat system is a breath of fresh air.
Combat has been fairly formulaic in, with very few of them breaking the mold (I’m thinking and here), so seeing a system that spices it up a little bit is at least interesting. I've long been a fan of Japanese RPGs, so I actually like the tactical turn-based combat Atlantica Online offers.
Obviously it can get repetitive after thousands of PvE battles, but Atlantica offers unique combat compared to other MMORPGs. Mercenaries and Leveling The size of a player’s party depends on the main character’s level. At Level 1, players can have 2 party members; at Level 2 that number goes up to 3; at Level 5 to 4; and so on and so forth. However, players can hire more mercenaries and keep them in storage if they own several houses or mansions, enough mercenary rooms, and have a couple of expeditions under their belt, with the maximum number of mercenaries a player can hire being 52. The mercenary system allows players to think tactically, creating a team that is optimized to respond to any threat. The mercenary system works on a rock-paper-scissor pattern, with melee mercenaries beating ranged ones, ranged ones beating magic mercs, and magic mercs beating the melee ones.
On top of that, there are different winning conditions for PvE and PvP. In PvE, the player must clear the battlefield of enemies, while in PvP, it’s enough to kill just the other player. This leads to some interesting dynamics and adds a whole new layer of tactical thinking to a battle. The mercenaries will level the same way your main character does: through combat and gaining experience. You build your mercenaries through skill and bonus points, which are earned by leveling up. This is where you see some more of Atlantica’s depth, since you have to choose whether you want to specialize in one or two skills, or if you want to spread the points out. Your decision does not have to be final though, since you can use a Skill Decrease Book to respec.
However, this can be quite expensive. Bonus points on the other hand, can be used with Growth Vials, which can be found throughout the game, in order to increase the four stat types: Strength, Dexterity, Vitality, and Intelligence. Main characters skill up automatically until Level 130. Upon reaching Level 130, the talent system comes into play. The talent system is divided into tiers, which are unlocked every 10 levels.
Points are assigned upon leveling, and players have a total of 10 points to spend on each tier. Each tier also has 3 categories to spend points in, and these categories can be either general passives or class-specific talents. Players can respec by purchasing and using Atlas Ore from the Item Mall (cash shop). PvP, Trading, and Crafting There will come a point when you will notice that there are no vendors in the game.
This is because all of the in-game trading and economy is player-driven. That’s right – if you want an item, you’re either going to have to get it from another player, or craft/find it yourself. How does PvP play into this?
Atlantica
Through PvP, guilds can gain control of towns and they can set taxes on all of the trade going on, thus turning a huge profit. PvP also takes the form of dueling in the Colosseum and good old-fashioned PKing. PKing can be done on players that are above Level 30, with the loser dropping a piece of equipment/mounts/decoration. There is no penalty for PKing, except incurring the wrath of your victim and being placed on their Black List, which means that they’ll know when your online, and can auto-travel to your location. Speaking of crafting, there are 39 crafting professions in the game, which makes sense when you think about the lack of vendors. These crafting skills can be anything from crafting helmets, to fishing tools, charms, tools, pants, bullets, and anything else that might be a tradable commodity. And to make for a more enjoyable experience, there is an auto-crafting system which will craft items automatically, in quantities that depend on a player’s level.
Gemscool Atlantica Indonesia
Cash Shop The cash shop in Atlantica Online is called the Item Mall, and in the Item Mall you will find cosmetic items, mounts, buffs, Atlas Ore (for respecs), scrolls that can be used in combat, extra inventory space, extra mercenary slots, and much more. The item mall does offer some advantages to paying players, but it will not turn them into gods. Items purchased from the mall can be sent or traded after a 2-week waiting period, which creates a dynamic in-game economy where players can purchase cash shop items from other players for in-game gold.